Level Design practice
Unreal Engine 4.21
- Super short level, 1 cliff
- Train the climbing blueprints
- Grayblocking with BSP on Unreal Engine
- Pacing and global shapes
- Simple Blueprints (the floor is lava, victory gif)
Objective of the map: Reach the top of the cliff.
The player is invited to find his/her way to the top of the cliff by climbing on different surfaces, jumping and avoiding lava.
Download the level here: link.
General top view of the level
Screenshot from the player view
Screenshots following the level’s path