Adventure/Point’N Click, PC
Game made during the Global Game Jam 2019 edition
Game & Narrative Designer
- General design
- Design/Writing branching dialogs
- Support a “1st game jam” team, advice on scope and communication
My main role in this game jam was to be here to help communication between teammates and focus on the game. I wrote several summary and briefing of our design choices, a short design document for each of our phases and places. I’ve alsol design a short branching dialogs. Most of our work isn’t in the GGJ demo. You can find our attempt for this jam below.
About the game
A space and quiet odyssey. You’re leaving your homeworld after a cataclysm. Now it’s up to you to find a new place to settle through your journey.
You play as an astronaut, living her homeworld. You travel in her small spaceship in