LD | UE4, Climbing Practice

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Level Design practice
Unreal Engine 4.21


Goals

  • Super short level, 1 cliff
  • Train the climbing blueprints
  • Grayblocking with BSP on Unreal Engine
  • Pacing and global shapes
  • Simple Blueprints (the floor is lava, victory gif)

Objective of the map: Reach the top of the cliff.
The player is invited to find his/her way to the top of the cliff by climbing on different surfaces, jumping and avoiding lava.

Download the level here: link.

Walkthrough video

 

General top view of the level

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Screenshot from the player view

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Screenshots following the level’s path

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