Racing game, Mobile
Release date: ???
Game Designer (Intern)
- Design a new IP based on the strengths of the studio
- Retro-engineering of successful mobile games
- Design of several game formats
- Ingame economy
- Lootbox system
- Different ranking systems
- Design of a shop and a skills tree
- Design the acquisition of a new public, not already conquered by Gear.Club
- Design features for the retention and monetization of the game
- Flow and navigation through the application
I was the only Game Designer fully assigned to this project. I’ve participated in several meetings with producers and potential publishers, including a full presentation of the concept to a Millenial Esports team, visiting the French studio.







Some examples of the mockups I made for this project





Some examples of the flowcharts I made for this project
About the game
Developer: Eden Games & Smart Tale
Publisher: ???