







Narrative Survival Game, Mobile
Racing Game, Mobile
Deck Building Game, PC & Consoles
Release date: ???
Narrative & Game Designer (Intern)
- Design brand new IPS for the studio
- Retro-engineering on narrative games and deckbuilding/roguelike games
- Design of the main features for a survival game and a narrative game
- Design of the main features for a deckbuilding/roguelike game
- Narrative systems and dynamic contents writing and design (branching dialogs, event system)
- High-level Level Design briefs and design
- Worlds and lores creation
- Management
- Game concepts writing
I worked on 2 main projects for Smart Tale and write several game concepts and concept iterations for the studio. I was the main Game Designer of Smart Tale and in charge of managing the 2D Graphist and the main prototype development with two other developers. Both of the projects were on the pre-production/concept period.






Some examples of the mockups I made for Smart Tale






Some of the narrative contents I made for Smart Tale











Some examples of the documents I made for Smart Tale
Some documents are blurred out of respect for the studio and the concerned people.